![]() His animation seems bad, but it pierces angel idols in col due to the damage distribution while also buffs before movers get to go in FH/FG. He's also a hp scaled nuker, and has an hp>atk,def buff if you need that. He's the colosseum cancer you all know and hatelove, and is the best current crit buffer for FH/FG. Azurai - Having a trial leaderskill that also acts as a decent nuke LS is undeniably powerful, and it can normally be paired with ark or ensa's depending on how defensive you want to be. Personally my top picks would be, currently:ฤก. You can also consider this the ten most important units to have in GL. A small explanation would also be useful. "Top 10" in this sense is asking for utility throughout the entire game usefulness everywhere is more important than being overpowered in one particular area, however incredible influence in one area can also accredit overall ability(ex. Also due to balancing without very much powercreep(though there is some) it is entirely possible some units have been this good for a long time, and there is less griff effect. Thought it might be interesting to see how people gauge certain units. ![]() ![]() Was recently thinking about this, as well as remembering how I don't have the same opinion of units in the game as milko/ushi. ![]()
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